Improve roads, cabins, forests, and woodland communities

This commit is contained in:
root
2026-07-11 20:00:19 +00:00
parent afbf333622
commit e2436f6e24
5 changed files with 459 additions and 60 deletions

View File

@@ -71,7 +71,9 @@
BLOCK_CLAY = 58,
BLOCK_SEAGRASS = 59,
BLOCK_IRON_BARS_NS = 60,
BLOCK_IRON_BARS_EW = 61
BLOCK_IRON_BARS_EW = 61,
BLOCK_SPRUCE_STAIRS_N = 62,
BLOCK_SPRUCE_STAIRS_S = 63
};
struct trail_segment;
@@ -112,5 +114,7 @@ void worldgen_prepass(worldgen_ctx *ctx, int min_x, int max_x, int min_z, int ma
void worldgen_free_trails(worldgen_ctx *ctx);
int worldgen_debug_biome(worldgen_ctx *ctx, int x, int z);
double worldgen_debug_redwood_mask(worldgen_ctx *ctx, int x, int z);
double worldgen_debug_community_strength(worldgen_ctx *ctx, int x, int z);
int worldgen_debug_bridge_site(worldgen_ctx *ctx, int x, int z, int dir_x, int dir_z);
#endif