Tune tree density/spacing and fix trail distance to use segments

- nearest_trail_distance2 now measures point-to-segment distance to each
  trail edge instead of only to stored points, with a single-point fallback.
- Tree height scaling keeps canopy proportions; maturity adds subtle
  variation instead of shrinking young trees to bare poles.
- Raise forest spawn probability and tighten spacing for denser, more
  coherent stands; redwoods cluster a bit closer.
- Cabins near trails favor a wooded setback off the centerline; the spur
  still connects.

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
MC-Worldgen Dev
2026-07-11 20:33:21 +00:00
parent e2436f6e24
commit 0a06f34d99
2 changed files with 19 additions and 13 deletions

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