Add Coal Cents economy
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coalgov-wiki-pages/testing.txt
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37
coalgov-wiki-pages/testing.txt
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====== Manual Test Checklist ======
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Use this checklist after install or upgrade.
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* Server starts without errors.
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* Database file is created.
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* Player joining creates a players row.
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* /coal balance works.
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* /coal deposit removes coal from inventory and increases balance.
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* /coal withdraw decreases balance and gives coal items.
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* /coal pay transfers balance.
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* /market opens the Ministry Exchange inventory menu.
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* Selling resources through /market increases balance and market stock.
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* Buying resources through /market decreases balance and market stock.
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* Market prices change after stock changes.
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* /land create creates a region.
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* /land info reports current land class.
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* /claim buy creates a radius claim and charges coal.
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* A new player's first small homestead costs 0 coal.
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* Selling a free starter homestead does not refund land value.
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* Damaging or extracting from a free starter homestead can create a sale charge.
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* /claim wand gives a claim wand.
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* Right-clicking blocks with the wand draws a particle polygon.
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* /claim buy homestead after wand selection creates a polygon claim.
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* Claim marker blocks appear at rectangle corners or polygon vertices.
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* Marker blocks cannot be broken by normal players.
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* Unclaimed land cannot be built on or broken by normal players.
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* /claim appraise reports land condition and resource value.
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* /claim sell refunds the appraised value and deletes the claim.
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* Overlapping claims are rejected.
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* Mining coal in PROTECTED_PRESERVE is denied.
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* Mining coal in MINING_CONCESSION without permit is denied.
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* Buying a mining permit allows mining coal in that concession.
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* Admin permission alone does not bypass mining, build, or marker restrictions.
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* /coalgov admin bypass on bypasses mining, build, and marker restrictions for that admin.
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* /coalgov admin bypass off restores normal gameplay restrictions for that admin.
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* /coalgov admin spawn setup creates protected spawn guide signs.
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